/* ============================================================================
   RTR games — the interactive game component, embedded in the home funnel
   (#dgame-app). Built on tokens.css + campaign.css. On-brand: correct = blue
   (the READ page), wrong = red. The page shell, share row, skip-link and
   colophon all live in campaign.css — this file owns ONLY game internals.
   Load order: tokens.css → campaign.css → play.css
   ============================================================================ */

.picker-select, #statue-guess { width: 100%; max-width: 320px; padding: .6rem .7rem; font-family: var(--font-ui); font-size: 1rem;
  background: var(--bg); color: var(--text); border: 1px solid var(--rule); border-radius: var(--radius); }
.picker-select:focus, #statue-guess:focus { outline: 2px solid var(--accent); }

/* --- game shell --- */
.game-app { background: var(--surface); border: 1px solid var(--rule); border-radius: var(--radius); padding: var(--sp-5); }
.game-tag { font-family: var(--font-mono); font-size: var(--t-eyebrow); letter-spacing: 1px; text-transform: uppercase; color: var(--accent); }
.game-intro p { margin: var(--sp-3) 0 var(--sp-4); }
.game-home-wrap { margin: var(--sp-4) 0; }
.game-home-label { display: block; font-family: var(--font-mono); font-size: var(--t-eyebrow); text-transform: uppercase; letter-spacing: .6px; color: var(--text-muted); margin-bottom: var(--sp-2); }

/* game buttons share THE button system (campaign .btn) for consistency */
.game-btn { display: inline-flex; align-items: center; justify-content: center; gap: .4rem;
  font-family: var(--font-display); font-weight: 700; text-transform: uppercase; letter-spacing: .5px; font-size: 1rem; line-height: 1; cursor: pointer;
  background: transparent; border: 2px solid var(--accent); color: var(--accent); padding: .75rem 1.2rem; border-radius: var(--radius); }
.game-btn:hover { background: var(--accent); color: var(--on-accent); text-decoration: none; }
.game-btn.primary { background: var(--accent); color: var(--on-accent); }
.game-btn:disabled { opacity: .45; cursor: not-allowed; }

.game-meta { display: flex; justify-content: space-between; font-family: var(--font-mono); font-size: .8rem; color: var(--text-muted); margin-bottom: var(--sp-4); }
.game-meta span:last-child { color: var(--text); font-weight: 700; }
.game-question { font-family: var(--font-display); text-transform: uppercase; font-size: 1.15rem; margin-bottom: var(--sp-4); }

/* higher-or-lower pair */
.game-pair { display: grid; grid-template-columns: 1fr auto 1fr; align-items: center; gap: var(--sp-3); }
.game-card { display: flex; flex-direction: column; gap: var(--sp-2); justify-content: center; text-align: center;
  background: var(--bg); border: 2px solid var(--rule); border-radius: var(--radius); padding: var(--sp-5) var(--sp-3); cursor: pointer; min-height: 120px; color: var(--text); }
.game-card:hover { border-color: var(--accent); }
.game-card-name { font-family: var(--font-display); font-weight: 700; font-size: 1.2rem; }
.game-card-cta { font-family: var(--font-mono); font-size: var(--t-eyebrow); color: var(--text-muted); }
.game-card-reveal { font-family: var(--font-display); font-weight: 700; font-size: 1.1rem; color: var(--accent); }
.game-card.correct { border-color: var(--accent-2); } .game-card.correct .game-card-reveal { color: var(--accent-2); }
.game-card.wrong { border-color: var(--accent); }
.game-card.your-pick { box-shadow: inset 0 0 0 3px var(--text); }
.game-card.disabled { cursor: default; } .game-card.disabled:hover { border-color: inherit; }
.game-vs { font-family: var(--font-display); font-weight: 700; color: var(--text-muted); }

.game-feedback { margin-top: var(--sp-4); padding: var(--sp-3) var(--sp-4); border-left: 4px solid var(--accent); background: var(--bg); font-size: .95rem; line-height: 1.45; }
.game-feedback.hit { border-left-color: var(--accent-2); }

/* statue test */
.statue-q { font-size: 1.05rem; line-height: 1.5; margin: var(--sp-3) 0 var(--sp-4); }
.statue-input-wrap { display: flex; flex-wrap: wrap; align-items: flex-end; gap: var(--sp-3); }
.statue-label { flex-basis: 100%; font-family: var(--font-mono); font-size: var(--t-eyebrow); text-transform: uppercase; letter-spacing: .6px; color: var(--text-muted); }
.statue-reveal { margin-top: var(--sp-5); }
.statue-reveal-num { font-family: var(--font-display); font-weight: 700; font-size: clamp(3rem, 2rem + 8vw, 5rem); line-height: .9; color: var(--accent); }
.statue-reveal-num .unit { font-size: 1rem; color: var(--text-muted); margin-left: var(--sp-2); text-transform: uppercase; }
.statue-reveal-text { font-size: .95rem; line-height: 1.5; margin: var(--sp-3) 0; color: var(--text-soft); }
.statue-reveal-actions { margin-top: var(--sp-4); }

/* end / scorecard */
.game-final, .dgame-final { font-family: var(--font-display); font-size: clamp(1.3rem, 1rem + 2.5vw, 1.9rem); line-height: 1.15; margin: var(--sp-3) 0; }
.game-final .num, .dgame-final .num { color: var(--accent); }
.game-end-actions { display: flex; flex-wrap: wrap; gap: var(--sp-3); margin-top: var(--sp-5); }
.dgame-final-text { font-size: .95rem; color: var(--text-soft); line-height: 1.5; }
.t-red { color: var(--accent); }

/* diversion game (the one embedded on the home page) */
.dgame-prompt { font-family: var(--font-display); text-transform: uppercase; font-size: 1.2rem; line-height: 1.15; margin-bottom: var(--sp-4); }
.dgame-options { display: flex; flex-direction: column; gap: var(--sp-3); }
.dgame-option { display: flex; align-items: flex-start; gap: var(--sp-3); text-align: left; cursor: pointer;
  background: var(--bg); border: 1px solid var(--rule); border-radius: var(--radius); padding: var(--sp-3) var(--sp-4); color: var(--text); }
.dgame-option:hover { border-color: var(--accent); }
.dgame-marker { flex: none; width: 14px; height: 14px; margin-top: 3px; border: 2px solid var(--text-muted); border-radius: 50%; }
.dgame-text { font-size: .98rem; line-height: 1.4; }
.dgame-cost { display: block; font-family: var(--font-mono); font-size: var(--t-eyebrow); color: var(--text-muted); margin-top: 2px; }
.dgame-option.correct { border-color: var(--accent-2); } .dgame-option.correct .dgame-marker { border-color: var(--accent-2); background: var(--accent-2); }
.dgame-option.wrong { border-color: var(--rule); opacity: .7; }
.dgame-option.your-pick { box-shadow: inset 0 0 0 2px var(--text); }
.dgame-option.disabled { cursor: default; }
.dgame-feedback .alt { display: block; font-style: italic; color: var(--text-muted); margin-top: var(--sp-2); }
.dgame-feedback .next-btn { margin-top: var(--sp-4); }
